![]() childrenofmorta gamedev indiedev roguelike gamedesign storyĪs you know Children of Morta is a roguelike game and its levels are totally procedural generated. We will talk more about how the game play and narrative work together in future posts. To the Bergsons, family values are always first.Ĭhildren of Morta is a roguelike game (or roguelite) where you will restart the procedurally generated levels over and over again with new experiences every time. The game narrative and story unfolds on top of this game play experience and you will be part of the various adventures of the Bergsons along the way witnessing their joys and their sorrows. ![]() Every member of the family is determined to help in this journey and they know that they will need all their strength, stamina, love, intelligence and family spirit in order to succeed. ![]() While many have left the surroundings of Mount Morta, the Bergsons have decided to stay together and save their mountain by fighting the corruption and revealing the mysteries of the darkness and the fate of the mountain god. The Bergsons have been the guardians for Morta and its god and have always tried to maintain the peaceful state but ever since the spreading of the mysterious darkness and the talks about the death of the mountain god, things have changed and Morta has drowned in a dark atmosphere full of corrupted creatures. A family that are the guardians of Mount Morta, a sacred mountain which is believed to be the house of a great mountain god living in its peaks, at least this is what the elder in the family have always mentioned to the younger. “Childre of Morta” is a narrative-based roguelike game which is based on the stories of a family, the Bergsons, who live in a house in the outskirts of Mount Morta.
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